Tuesday, August 31, 2010

Flamenco! - Class 2 - Week 9

Booo! i missed my weekly post last week, this is still a blocking phase (blocking plus) from my flamenco animation, it's been hard and fun at the same time, the bad news is that the rig is defective and when i spline the feet act really weird,  many people are having the same issue so we'll see how it goes. I foresee stressful times :S, there's so much to do in this 2 weeks!, but i'll try hard to end up with a decent animation :). Flamencooo!!! weird stuff, i'm appreciating flamenco dance with this project.


Tuesday, August 17, 2010

Stewie (no arms) Final - Class 2 - Week 5

Here's the final animation polished. I feel this shot taught me many things, for instance, don't try to counter animate controls to fix other messed up ones, that will end up bad in the graph editor, i'm really terrified to look at the graph editor from frames 135 to 160, that's something like bad script in a web site, it could work but inside it's a mess, it's good because i finished it, but bad if i need to make changes afterwards. I'm satisfied in the sense that i think i applied and pushed consciously those animation principles, also because this is my first semi complete character animation (no arms), at the same time unsatisfied because i'm not totally happy with the final result, so i'm gonna have to live with it, or maybe i'll try to push it a little farther later, i really lost objectivity from watching this animation so many times, i don't know if the swinging feels real or fake, or half way there, i just lost it.

I went a little bit coo koo with my idea for the next assignment, a 10 second animation, with a full biped character and...dancing flamenco? yep, dancing flamenco, this is not really my thing but i liked this guy doing this crazy moves in this scene from a spanish movie (from 1:50 min to 2:03), i think somehow Toy Story 3 has something to do with this, it's going to be definitely a challenge, but i'll try my best :)


 

Tuesday, August 10, 2010

Stewie (no arms) Update - Class 2 - Week 6


This is the "blocking plus" pass, well, it's a little more than that, i started refining a few spots, a lot of changes have to be made, but i have to confess that i really want to finish this animation, it's a little frustrating to redo 50 frames =S, but i'm really not satisfied with that boring ending, also i got to a point where little details are taking forever!. I'll start tomorrow and we'll see how it goes. 


Monday, August 2, 2010

Stewie (no arms) blocking - Class 2 - Week 5

This is last week's blocking, it's still rough of course… it's blocking!, it needs a lot of work for what i have in mind, specially the spine, but i like the starting point i have, i want to push it as far as i can in terms of overlapping, timing, arcs and exaggeration, let's see how that goes. So i'll be waiting for today's eCritique from our substitute mentor for this week, Greg Kyle http://www.imdb.com/name/nm0477379/, to start working on it right away!